Course Outline — Spring 2026
| Term | Spring 2026 |
| Time | Thursday 12:30 – 15:20 |
| Location | MIL13004 |
| Instructor | Prof. Chao (Harry) Yang |
| [email protected] | |
| Teaching Assistant | Sitong Cheng ([email protected]) |
This course explores the intersection of contemporary visual art practice and deep generative modeling, with an emphasis on interaction, authorship, and agentic workflows. Each week is organized around a foundational or recent research idea that has shaped (or is shaping) the way artists use AI—followed by hands-on prototyping and critique.
Students begin with the history and aesthetics of generative art, then build fluency in modern creative-coding toolchains (ComfyUI, neural style transfer, agent-based systems), core generative techniques (DreamBooth, ControlNet, diffusion-based personalization), and AI-assisted development environments (Codex, MCP, Claude Code). From there the course moves into real-time interactive systems and installation-oriented workflows, developing both technical literacy and artistic voice.
By the end of this course, students will be able to: